Virtual Brooke Lima [WORK] Full Game.rarl
The specifications in the design brief aimed to (1) address specific functional limitations of people with PD, (2) integrate gameplay features that provide a low barrier to use, (3) motivate the patient, (4) stimulate a desire for replaying, and (5) incorporate principles of motor skill learning. In the second stage, we selected, created, and combined key hardware and software assets to produce a unique system with a corresponding set of mobility training tasks. This system allows people with PD to practice tasks such as walking, reaching, turning, obstacle negotiation, and problem-solving in a fully immersive, 3D virtual environment.
Virtual Brooke Lima Full Game.rarl
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